Navigation
API > API/Plugins > API/Plugins/MeshModelingToolsExp
| Name | URevolveBoundaryToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/RevolveBoundaryTool.h |
| Include Path | #include "RevolveBoundaryTool.h" |
Syntax
UCLASS (MinimalAPI)
class URevolveBoundaryToolBuilder : public USingleSelectionMeshEditingToolBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → USingleSelectionMeshEditingToolBuilder → URevolveBoundaryToolBuilder
Functions
Public
Overridden from USingleSelectionMeshEditingToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual USingleSelectionMeshEditingTool * CreateNewTool
(
const FToolBuilderState& SceneState |
RevolveBoundaryTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
RevolveBoundaryTool.h |