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USingleSelectionMeshEditingToolBuilder is a base tool builder for single selection tools that define a common set of ToolTarget interfaces required for editing meshes.
| Name | USingleSelectionMeshEditingToolBuilder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MeshModelingToolset/Source/ModelingComponents/Public/BaseTools/SingleSelectionMeshEditingTool.h |
| Include Path | #include "BaseTools/SingleSelectionMeshEditingTool.h" |
Syntax
UCLASS (MinimalAPI, Transient, Abstract)
class USingleSelectionMeshEditingToolBuilder : public UInteractiveToolWithToolTargetsBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolBuilder → UInteractiveToolWithToolTargetsBuilder → USingleSelectionMeshEditingToolBuilder
Derived Classes
USingleSelectionMeshEditingToolBuilder derived class hierarchy
- UClothTransferSkinWeightsToolBuilder
- UExtractCollisionGeometryToolBuilder
- UExtractSplineToolBuilder
- UGenerateLODMeshesToolBuilder
- UHoleFillToolBuilder
- UMeshInspectorToolBuilder
- UMeshSpaceDeformerToolBuilder
- UMeshTangentsToolBuilder
- UMeshToVolumeToolBuilder
- UParameterizeMeshToolBuilder
- UPolygonOnMeshToolBuilder
- URecomputeUVsToolBuilder
- URevolveBoundaryToolBuilder
- USimpleCollisionEditorToolBuilder
- USimplifyMeshToolBuilder
- USubdividePolyToolBuilder
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual USingleSelectionMeshEditingTool * CreateNewTool
(
const FToolBuilderState& SceneState |
BaseTools/SingleSelectionMeshEditingTool.h | ||
virtual void InitializeNewTool
(
USingleSelectionMeshEditingTool* Tool, |
Called by BuildTool to configure the Tool with the input MeshSource based on the SceneState | BaseTools/SingleSelectionMeshEditingTool.h |
Overridden from UInteractiveToolBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UInteractiveTool * BuildTool
(
const FToolBuilderState& SceneState |
BaseTools/SingleSelectionMeshEditingTool.h | ||
virtual bool CanBuildTool
(
const FToolBuilderState& SceneState |
BaseTools/SingleSelectionMeshEditingTool.h |
Protected
Overridden from UInteractiveToolWithToolTargetsBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FToolTargetTypeRequirements & GetTargetRequirements() |
BaseTools/SingleSelectionMeshEditingTool.h |