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API > API/Plugins > API/Plugins/MeshModelingToolsExp > API/Plugins/MeshModelingToolsExp/Sculpting > API/Plugins/MeshModelingToolsExp/Sculpting/UMeshSculptToolBase
- UInteractiveTool::Render()
- UMeshSculptToolBase::Render()
- UMeshVertexSculptTool::Render()
- UClothEditorWeightMapPaintTool::Render()
References
| Module | MeshModelingToolsExp |
| Header | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Public/Sculpting/MeshSculptToolBase.h |
| Include | #include "Sculpting/MeshSculptToolBase.h" |
| Source | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsExp/Private/Sculpting/MeshSculptToolBase.cpp |
virtual void Render
&40;
IToolsContextRenderAPI &42; RenderAPI
&41;
Remarks
Allow the Tool to do any custom drawing (ie via PDI/RHI)
Parameters
| Name | Description |
|---|---|
| RenderAPI | Abstraction that provides access to Rendering in the current ToolsContext |