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API > API/Plugins > API/Plugins/MeshModelingToolsEditorOnlyExp
| Name | FEditMeshMaterials_MaterialSetChange |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MeshModelingToolsetExp/Source/MeshModelingToolsEditorOnlyExp/Public/EditMeshMaterialsTool.h |
| Include Path | #include "EditMeshMaterialsTool.h" |
Syntax
class FEditMeshMaterials_MaterialSetChange : public FToolCommandChange
Inheritance Hierarchy
- FChange → FCommandChange → FToolCommandChange → FEditMeshMaterials_MaterialSetChange
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MaterialsAfter | TArray< UMaterialInterface * > | EditMeshMaterialsTool.h | ||
| MaterialsBefore | TArray< UMaterialInterface * > | EditMeshMaterialsTool.h |
Functions
Public
Overridden from FChange
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply
(
UObject* Object |
Makes the change to the object | EditMeshMaterialsTool.h | |
virtual void Revert
(
UObject* Object |
Reverts change to the object | EditMeshMaterialsTool.h | |
virtual FString ToString() |
Describes this change (for debugging) | EditMeshMaterialsTool.h |