| FEditMeshMaterials_MaterialSetChange |
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| FISMEditorSceneChange |
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| FISMEditorSelectionChange |
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| FMeshModelingToolsEditorOnlyExpModule |
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| UAddPivotActorTool |
Given selected actors, creates an empty actor as the parent of those actors, at a location specified using the gizmo. |
| UAddPivotActorToolBuilder |
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| UBakeRenderCaptureInputToolProperties |
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| UBakeRenderCaptureResults |
Tool Result |
| UBakeRenderCaptureTool |
Tool |
| UBakeRenderCaptureToolBuilder |
Tool Builder |
| UBakeRenderCaptureToolProperties |
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| UBakeRenderCaptureVisualizationProperties |
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| UBspConversionTool |
Converts BSP brushes to static meshes. |
| UBspConversionToolActionPropertySet |
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| UBspConversionToolBuilder |
Builder for UBspConversionTool. |
| UBspConversionToolProperties |
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| UDrawSplineTool |
|
| UDrawSplineToolBuilder |
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| UDrawSplineToolProperties |
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| UEditMeshMaterialsEditActions |
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| UEditMeshMaterialsTool |
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| UEditMeshMaterialsToolBuilder |
|
| UEditMeshMaterialsToolProperties |
|
| UHarvestInstancesTool |
UHarvestInstancesTool |
| UHarvestInstancesTool_OutputSettings |
Output Settings for the Pattern Tool |
| UHarvestInstancesToolBuilder |
|
| UHarvestInstancesToolSettings |
Settings for the Pattern Tool |
| UISMEditorTool |
|
| UISMEditorToolActionPropertySet |
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| UISMEditorToolActionPropertySetBase |
|
| UISMEditorToolBuilder |
|
| UISMEditorToolProperties |
Standard properties of the Transform Meshes operation |
| UISMEditorToolReplacePropertySet |
|
| UMergeMeshesTool |
|
| UMergeMeshesToolBuilder |
|
| UMergeMeshesToolProperties |
Standard properties of the Merge Meshes operation |
| UMeshTangentsTool |
Simple Mesh Simplifying Tool |
| UMeshTangentsToolBuilder |
|
| UMeshTangentsToolProperties |
|
| UMeshToVolumeTool |
Converts a mesh to a volume. |
| UMeshToVolumeToolBuilder |
|
| UMeshToVolumeToolProperties |
|
| UPivotActorTransformProperties |
|
| URenderCaptureProperties |
Tool Properties |
| UShapeSprayTool |
UShapeSprayTool is a brush-based tool that generates random points on the target surface within the brush radius, and then creates small meshes at those points. |
| UShapeSprayToolBuilder |
UMeshSurfacePointMeshEditingToolBuilder override for UShapeSprayTool |
| UShapeSprayToolProperties |
Settings UObject for UShapeSprayTool. |
| USubdividePolyTool |
Tool actual |
| USubdividePolyToolBuilder |
Tool builder |
| USubdividePolyToolProperties |
Properties |
| UVoxelCSGMeshesTool |
|
| UVoxelCSGMeshesToolBuilder |
|
| UVoxelCSGMeshesToolProperties |
Standard properties of the Voxel CSG operation |