Navigation
API > API/Plugins > API/Plugins/MeshModelingTools
Inheritance Hierarchy
- UObject
- FWatchablePropertySet
- UInteractiveToolPropertySet
- UEditMeshPolygonsToolActionPropertySet
- UEditMeshPolygonsToolEdgeActions
References
| Module | MeshModelingTools |
| Header | /Engine/Plugins/Runtime/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h |
| Include | #include "EditMeshPolygonsTool.h" |
Syntax
UCLASS ()
class UEditMeshPolygonsToolEdgeActions : public UEditMeshPolygonsToolActionPropertySet
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Bevel () |
Bevel the selected edges, replacing them with angled faces | |
| void | Bridge () |
Create a new face that connects the selected edges | |
| void | Collapse () |
Collapse the selected edges, deleting the attached triangles and merging their vertices into one | |
| void | DeleteEdge () |
Delete selected edge, implicitly merging any connected faces | |
| void | Extrude () |
Duplicate and move boundary edge vertices outwards and connect them to the original boundary to create new faces. | |
| void | FillHole () |
Fill the adjacent hole for any selected boundary edges | |
| void | Simplify () |
Simplify the underlying triangulation along the selected edges, when doing so won't change the shape or UVs, or make low-quality triangles | |
| void | Straighten () |
Make each selected polygroup edge follow a straight path between its endpoints | |
| void | Weld () |
Merge selected boundary edges, moving the first edge to the second | |
| void | WeldCentered () |
Merge selected boundary edges, centering the result |