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API > API/Plugins > API/Plugins/MeshLODToolset
| Name | ULODManagerPreviewLODProperties |
| Type | class |
| Header File | /Engine/Plugins/Editor/MeshLODToolset/Source/MeshLODToolset/Public/Tools/LODManagerTool.h |
| Include Path | #include "Tools/LODManagerTool.h" |
Syntax
UCLASS ()
class ULODManagerPreviewLODProperties : public UInteractiveToolPropertySet
Inheritance Hierarchy
- FWatchablePropertySet → UInteractiveToolPropertySet → ULODManagerPreviewLODProperties
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveToolPropertySet → ULODManagerPreviewLODProperties
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bShowSeams | bool | Control whether mesh borders are displayed | Tools/LODManagerTool.h |
|
| LODNamesList | TArray< FString > | Tools/LODManagerTool.h |
|
|
| VisibleLOD | FString | LOD to visualise. | Tools/LODManagerTool.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TArray< FString > & GetLODNamesFunc() |
Tools/LODManagerTool.h |