| FAutoLODToolDetails |
Detail customization for UGenerateStaticMeshLODAssetTool (AKA AutoLOD) properties |
| FGenerateMeshLODGraph |
|
| FMeshLODToolsetModule |
|
| UAssetDefinition_StaticMeshLODGenerationSettings |
Asset Definition for UStaticMeshLODGenerationSettings Assets |
| UGenerateStaticMeshLODAssetTool |
Simple tool to combine multiple meshes into a single mesh asset |
| UGenerateStaticMeshLODAssetToolBuilder |
Tool builder |
| UGenerateStaticMeshLODAssetToolOutputProperties |
|
| UGenerateStaticMeshLODAssetToolPresetProperties |
|
| UGenerateStaticMeshLODAssetToolProperties |
Standard properties |
| UGenerateStaticMeshLODAssetToolTextureProperties |
|
| UGenerateStaticMeshLODProcess |
|
| ULODManagerActionPropertySet |
|
| ULODManagerHiResSourceModelActions |
|
| ULODManagerLODProperties |
|
| ULODManagerMaterialActions |
|
| ULODManagerPreviewLODProperties |
|
| ULODManagerTool |
Mesh Attribute Editor Tool |
| ULODManagerToolBuilder |
|
| ULODManagerToolChangeTarget |
|
| UStaticMeshLODGenerationSettings |
UStaticMeshLODGenerationSettings is intended to be a stored version of the settings used by UGenerateStaticMeshLODProcess (and the associated UGenerateStaticMeshLODAssetTool). |
| UStaticMeshLODGenerationSettingsFactory |
Asset Factory for UStaticMeshLODGenerationSettings, which is used to save settings for the AutoLOD Tool/Process as an Asset in the Editor |