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Unreal Engine C++ API Reference > Plugins > MegascansPlugin > FTCPServer
- FRunnable::Init()
- FTCPServer::Init()
References
Module | MegascansPlugin |
Header | /Engine/Plugins/Bridge/Source/MegascansPlugin/Public/TCPServer.h |
Include | #include "TCPServer.h" |
Source | /Engine/Plugins/Bridge/Source/MegascansPlugin/Private/TCPServer.cpp |
virtual bool Init&40;&41;
Remarks
Initializes the runnable object.
This method is called in the context of the thread object that aggregates this, not the thread that passes this runnable to a new thread. True if initialization was successful, false otherwise