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Unreal Engine C++ API Reference > Plugins > MediaIOCore > FMediaIOCoreAudioSampleBase
- IMediaPoolable::ShutdownPoolable()
- FMediaIOCoreAudioSampleBase::ShutdownPoolable()
References
Module | MediaIOCore |
Header | /Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreAudioSampleBase.h |
Include | #include "MediaIOCoreAudioSampleBase.h" |
virtual void ShutdownPoolable&40;&41;
Remarks
Called when the object added to the pool.
Override this method to clean up a poolable object when it is no longer used.