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API > API/Plugins > API/Plugins/MassRepresentation > API/Plugins/MassRepresentation/FMassRepresentationUpdateParams
Syntax
UPROPERTY (Config, EditDefaultsOnly, Category="Mass")
bool bTestCollisionAvailibilityForActorVisualization
Remarks
Controls whether UpdateRepresentation run will ask the RepresentationSubsystem whether the relevant world collision has been already loaded while considering switching an entity to a actor-level representation. Note that the test is unnecessary for static nor stationary entities.