| ActorSpawnRequestHandle |
FMassActorSpawnRequestHandle |
|
MassRepresentationFragments.h |
|
| CurrentRepresentation |
EMassRepresentationType |
|
MassRepresentationFragments.h |
|
| HighResTemplateActorIndex |
int16 |
|
MassRepresentationFragments.h |
|
| LowResTemplateActorIndex |
int16 |
|
MassRepresentationFragments.h |
|
| PrevLODSignificance |
float |
Value scaling from 0 to 3, 0 highest LOD we support and 3 being completely off LOD |
MassRepresentationFragments.h |
|
| PrevRepresentation |
EMassRepresentationType |
|
MassRepresentationFragments.h |
|
| PrevTransform |
FTransform |
|
MassRepresentationFragments.h |
|
| StaticMeshDescHandle |
FStaticMeshInstanceVisualizationDescHandle |
|
MassRepresentationFragments.h |
|