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API > API/Plugins > API/Plugins/MassAIBehavior
| Name | FMassStateTreeInstanceFragment |
| Type | struct |
| Header File | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassStateTreeFragments.h |
| Include Path | #include "MassStateTreeFragments.h" |
Syntax
USTRUCT ()
struct FMassStateTreeInstanceFragment : public FMassFragment
Inheritance Hierarchy
- FMassFragment → FMassStateTreeInstanceFragment
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMassStateTreeInstanceFragment() |
MassStateTreeFragments.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InstanceHandle | FMassStateTreeInstanceHandle | Handle to a StateTree instance data in MassStateTreeSubsystem. | MassStateTreeFragments.h | |
| LastUpdateTimeInSeconds | double | The last update time use to calculate ticking delta time. | MassStateTreeFragments.h |