| FMassClaimSmartObjectTask |
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| FMassClaimSmartObjectTaskInstanceData |
Tasks to claim a smart object from search results and release it when done. |
| FMassComponentHitEvaluator |
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| FMassComponentHitEvaluatorInstanceData |
Evaluator to extract last hit from the MassComponentHitSubsystem and expose it for tasks and transitions |
| FMassExecutionExtension |
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| FMassFindSmartObjectTargetInstanceData |
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| FMassFindSmartObjectTargetTask |
Computes move target to a smart object based on current location. |
| FMassFindSmartObjectTask |
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| FMassFindSmartObjectTaskInstanceData |
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| FMassHitResult |
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| FMassInLookAtTargetGridTag |
Tag to tell if the entity is in the LookAt target grid |
| FMassLookAtFragment |
Struct that holds all parameters of the current entity look at |
| FMassLookAtPriority |
Struct used as a priority selector exposed to the Editor |
| FMassLookAtPriorityInfo |
Struct used to represent configurable priorities in MassLookAtSettings |
| FMassLookAtRequestFragment |
Special tag to mark an entity that could be tracked by the LookAt Struct that holds all parameters of a look at request |
| FMassLookAtRequestHandle |
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| FMassLookAtTargetFragment |
Fragment to mark an entity that could be tracked by the LookAt processor and providing information that could be used to get more accurate locations. |
| FMassLookAtTask |
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| FMassLookAtTaskInstanceData |
Task to assign a LookAt target for mass processing |
| FMassLookAtTrajectoryFragment |
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| FMassLookAtTrajectoryPoint |
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| FMassNavMeshAnimateTask |
Stop and animate on current navmesh location |
| FMassNavMeshAnimateTaskInstanceData |
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| FMassNavMeshFindReachablePointTask |
Updates TargetLocation to a random reachable location based on the agents current location on NavMesh. |
| FMassNavMeshFindReachablePointTaskInstanceData |
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| FMassNavMeshPathFollowTask |
Finds a path to TargetLocation, requests a short path, starts a move action and follow the path by updating the short path when needed. |
| FMassNavMeshPathFollowTaskInstanceData |
FMassNavMeshPathFollowTask movement parameters |
| FMassNavMeshStandTask |
Stop, and stand on current navmesh location |
| FMassNavMeshStandTaskInstanceData |
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| FMassStateTreeActivatedTag |
Special tag to know if the state tree has been activated |
| FMassStateTreeConditionBase |
Base struct for all Mass StateTree Conditions. |
| FMassStateTreeDependency |
A dependency the state tree has on other fragment or system used by mass. |
| FMassStateTreeEvaluatorBase |
Base struct for all Mass StateTree Evaluators. |
| FMassStateTreeExecutionContext |
Extends FStateTreeExecutionContext to provide additional data to Evaluators and Tasks related to MassSimulation |
| FMassStateTreeInstanceDataItem |
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| FMassStateTreeInstanceFragment |
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| FMassStateTreeInstanceHandle |
A handle pointing to a StateTree instance data in UMassStateTreeSubsystem. |
| FMassStateTreePropertyFunctionBase |
Base struct for all Mass StateTree Property Functions. |
| FMassStateTreeSharedFragment |
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| FMassStateTreeTaskBase |
Base struct for all Mass StateTree Tasks. |
| FMassUseSmartObjectTask |
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| FMassUseSmartObjectTaskInstanceData |
Task to tell an entity to start using a claimed smart object. |
| FMassZoneGraphAnnotationEvaluator |
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| FMassZoneGraphAnnotationEvaluatorInstanceData |
Evaluator to expose ZoneGraph Annotation Tags for decision-making. |
| FMassZoneGraphAnnotationFragment |
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| FMassZoneGraphAnnotationVariableTickChunkFragment |
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| FMassZoneGraphFindEscapeTarget |
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| FMassZoneGraphFindEscapeTargetInstanceData |
Updates TargetLocation to a escape target based on the agents current location on ZoneGraph, and disturbance annotation. |
| FMassZoneGraphFindSmartObjectTarget |
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| FMassZoneGraphFindSmartObjectTargetInstanceData |
Computes move target to a smart object based on current location on ZoneGraph. |
| FMassZoneGraphPathFollowTask |
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| FMassZoneGraphPathFollowTaskInstanceData |
Follows a path long the current lane to a specified point. |
| FMassZoneGraphStandTask |
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| FMassZoneGraphStandTaskInstanceData |
Stop, and stand on current ZoneGraph location |
| FMassZoneGraphTargetLocation |
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| FStateTreeDependencyBuilder |
FStateTreeDependencyBuilder is a utility struct to build a list of dependencies used by the state tree. |
| FTargetHashGridItem |
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| FZoneGraphTagCondition |
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| FZoneGraphTagConditionInstanceData |
ZoneGraph Tag condition. |
| FZoneGraphTagFilterCondition |
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| FZoneGraphTagFilterConditionInstanceData |
ZoneGraph Tag condition. |
| FZoneGraphTagMaskCondition |
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| FZoneGraphTagMaskConditionInstanceData |
ZoneGraph Tag condition. |