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API > API/Plugins > API/Plugins/MassAIBehavior
A handle pointing to a StateTree instance data in UMassStateTreeSubsystem.
| Name | FMassStateTreeInstanceHandle |
| Type | struct |
| Header File | /Engine/Plugins/AI/MassAI/Source/MassAIBehavior/Public/MassStateTreeTypes.h |
| Include Path | #include "MassStateTreeTypes.h" |
Syntax
struct FMassStateTreeInstanceHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassStateTreeTypes.h | |||
FMassStateTreeInstanceHandle
(
const int32 InIndex, |
MassStateTreeTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetGeneration() |
MassStateTreeTypes.h | ||
int32 GetIndex() |
MassStateTreeTypes.h | ||
bool IsValid() |
MassStateTreeTypes.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FMassStateTreeInstanceHandle Make
(
const int32 InIndex, |
Initializes new handle based on an index | MassStateTreeTypes.h |