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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdMode
- UBaseLegacyWidgetEdMode
- UMLDeformerPaintMode
References
| Module | MLDeformerFrameworkEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerPaintMode.h |
| Include | #include "MLDeformerPaintMode.h" |
Syntax
UCLASS ()
class UMLDeformerPaintMode : public UBaseLegacyWidgetEdMode
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | UpdatePose
(
USkeletalMeshComponent* SkeletalMeshComponent, |
Overridden from UEdMode
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | Enter () |
||
| bool | UsesToolkits () |
True if this mode uses a toolkit mode (eventually they all should) |
Overridden from ILegacyEdModeWidgetInterface
| Type | Name | Description | |
|---|---|---|---|
| bool | Lets each mode selectively enable widgets for editing properties tagged with 'Show 3D Widget' metadata. | ||
| bool | Lets each tool determine if it wants to use the editor widget or not. |
Constants
| Name | Description |
|---|---|
| Id |