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API > API/Plugins > API/Plugins/MLDeformerFrameworkEditor > API/Plugins/MLDeformerFrameworkEditor/UMLDeformerPaintMode
- UEdMode::UsesToolkits()
- UMLDeformerPaintMode::UsesToolkits()
References
| Module | MLDeformerFrameworkEditor |
| Header | /Engine/Plugins/Animation/MLDeformer/MLDeformerFramework/Source/MLDeformerFrameworkEditor/Public/MLDeformerPaintMode.h |
| Include | #include "MLDeformerPaintMode.h" |
virtual bool UsesToolkits() const
Remarks
True if this mode uses a toolkit mode (eventually they all should)