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Unreal Engine C++ API Reference > Plugins > LiveLinkVRPN > FLiveLinkVRPNSource
- FRunnable::Exit()
- FLiveLinkVRPNSource::Exit()
References
Module | LiveLinkVRPN |
Header | /Engine/Plugins/VirtualProduction/LiveLinkVRPN/Source/LiveLinkVRPN/Public/LiveLinkVRPNSource.h |
Include | #include "LiveLinkVRPNSource.h" |
virtual void Exit&40;&41;
Remarks
Exits the runnable object.
Called in the context of the aggregating thread to perform any cleanup.