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API > API/Plugins > API/Plugins/LiveLinkEditor
| Name | ULiveLinkBlueprintVirtualSubjectFactory |
| Type | class |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLinkEditor/Public/VirtualSubjects/LiveLinkBlueprintVirtualSubjectFactory.h |
| Include Path | #include "VirtualSubjects/LiveLinkBlueprintVirtualSubjectFactory.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=Object)
class ULiveLinkBlueprintVirtualSubjectFactory : public UBlueprintFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UBlueprintFactory → ULiveLinkBlueprintVirtualSubjectFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ULiveLinkBlueprintVirtualSubjectFactory() |
VirtualSubjects/LiveLinkBlueprintVirtualSubjectFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Role | TSubclassOf< ULiveLinkRole > | VirtualSubjects/LiveLinkBlueprintVirtualSubjectFactory.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ConfigureProperties() |
VirtualSubjects/LiveLinkBlueprintVirtualSubjectFactory.h | ||
virtual UObject * FactoryCreateNew
(
UClass* Class, |
VirtualSubjects/LiveLinkBlueprintVirtualSubjectFactory.h | ||
virtual FText GetDisplayName() |
VirtualSubjects/LiveLinkBlueprintVirtualSubjectFactory.h | ||
virtual uint32 GetMenuCategories() |
VirtualSubjects/LiveLinkBlueprintVirtualSubjectFactory.h | ||
virtual bool ShouldShowInNewMenu() |
VirtualSubjects/LiveLinkBlueprintVirtualSubjectFactory.h |