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API > API/Plugins > API/Plugins/LiveLink
Default blending method for animation frames
| Name | ULiveLinkAnimationFrameInterpolationProcessor |
| Type | class |
| Header File | /Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/InterpolationProcessor/LiveLinkAnimationFrameInterpolateProcessor.h |
| Include Path | #include "InterpolationProcessor/LiveLinkAnimationFrameInterpolateProcessor.h" |
Syntax
UCLASS (MinimalAPI, Meta=(DisplayName="Animation Interpolation"))
class ULiveLinkAnimationFrameInterpolationProcessor : public ULiveLinkBasicFrameInterpolationProcessor
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULiveLinkFrameInterpolationProcessor → ULiveLinkBasicFrameInterpolationProcessor → ULiveLinkAnimationFrameInterpolationProcessor
Classes
| Name | Remarks |
|---|---|
| FLiveLinkAnimationFrameInterpolationProcessorWorker |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Instance | TSharedPtr< FLiveLinkAnimationFrameInterpolationProcessorWorker, ESPMode::ThreadSafe > | InterpolationProcessor/LiveLinkAnimationFrameInterpolateProcessor.h |
Functions
Public
Overridden from ULiveLinkFrameInterpolationProcessor
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ULiveLinkFrameInterpolationProcessor::FWorkerSharedPtr FetchWorker() |
InterpolationProcessor/LiveLinkAnimationFrameInterpolateProcessor.h | ||
virtual TSubclassOf< ULiveLinkRole > GetRole() |
ULiveLinkFrameAnimationInterpolateProcessor | InterpolationProcessor/LiveLinkAnimationFrameInterpolateProcessor.h |