Navigation
API > API/Plugins > API/Plugins/LidarPointCloudRuntime > API/Plugins/LidarPointCloudRuntime/ULidarPointCloud
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLidarPointCloudPoint * LineTraceSingle
(
const FLidarPointCloudRay& Ray, |
LidarPointCloud.h |
|
|
bool LineTraceSingle
(
FVector Origin, |
Performs a raycast test against the point cloud. Returns the pointer if hit or nullptr otherwise. | LidarPointCloud.h |
|
LineTraceSingle(const FLidarPointCloudRay &, const float &, const bool &)
| Name | LineTraceSingle |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
UFUNCTION (BlueprintPure, Category="Lidar Point Cloud", Meta=(Keywords="raycast"))
FLidarPointCloudPoint * LineTraceSingle
(
const FLidarPointCloudRay & Ray,
const float & Radius,
const bool & bVisibleOnly
)
LineTraceSingle(FVector, FVector, float, bool, FLidarPointCloudPoint &)
Description
Performs a raycast test against the point cloud. Returns the pointer if hit or nullptr otherwise.
| Name | LineTraceSingle |
| Type | function |
| Header File | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/LidarPointCloud.h |
| Include Path | #include "LidarPointCloud.h" |
| Source | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/LidarPointCloud.cpp |
UFUNCTION (BlueprintPure, Category="Lidar Point Cloud", Meta=(Keywords="raycast"))
bool LineTraceSingle
(
FVector Origin,
FVector Direction,
float Radius,
bool bVisibleOnly,
FLidarPointCloudPoint & PointHit
)