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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > IO > ULidarPointCloudFileIO
- UExporter::ExportBinary()
- ULidarPointCloudFileIO::ExportBinary()
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/IO/LidarPointCloudFileIO.h |
Include | #include "IO/LidarPointCloudFileIO.h" |
Source | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Private/IO/LidarPointCloudFileIO.cpp |
virtual bool ExportBinary
&40;
UObject &42; Object,
const TCHAR &42; Type,
FArchive & Ar,
FFeedbackContext &42; Warn,
int32 FileIndex,
uint32 PortFlags
&41;
Remarks
Export object to binary False
Parameters
Name | Description |
---|---|
Object | the object to export |
Type | filetype |
Ar | the archive to output the subobject definitions to |
Warn | Modal warning messages |
FileIndex | Index of files being exported |
PortFlags | Flags controlling export behavior |