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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > IO > FLidarPointCloudImportSettings
- FLidarPointCloudImportSettings::SetNewFilename()
- FLidarPointCloudImportSettings_ASCII::SetNewFilename()
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/IO/LidarPointCloudFileIO.h |
Include | #include "IO/LidarPointCloudFileIO.h" |
virtual void SetNewFilename
&40;
const FString & NewFilename
&41;