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Unreal Engine C++ API Reference > Plugins > LidarPointCloudRuntime > IO > FLidarPointCloudImportSettings
- FLidarPointCloudImportSettings::Clone()
- FLidarPointCloudImportSettings_LAS::Clone()
- FLidarPointCloudImportSettings_ASCII::Clone()
References
Module | LidarPointCloudRuntime |
Header | /Engine/Plugins/Enterprise/LidarPointCloud/Source/LidarPointCloudRuntime/Public/IO/LidarPointCloudFileIO.h |
Include | #include "IO/LidarPointCloudFileIO.h" |
virtual TSharedPtr< FLidarPointCloudImportSettings > Clone
&40;
const FString & NewFilename
&41;
Remarks
Returns duplicate of this instance of Import Settings. Optionally, can use a different filename when cloning.