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Unreal Engine C++ API Reference > Plugins > LevelSnapshots > Data > FWorldSnapshotData
References
Module | LevelSnapshots |
Header | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Public/Data/WorldSnapshotData.h |
Include | #include "Data/WorldSnapshotData.h" |
Source | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelSnapshots/Private/Data/WorldSnapshotData.cpp |
bool HasMatchingSavedActor
&40;
const FSoftObjectPath & OriginalObjectPath
&41; const