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Classes
Type | Name | Description | |
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FLevelSnapshotEvent_Blueprint | Event data is extracted to structs so event delegate signature does not need to be modified in the future. | |
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FLogCategoryLogLevelSnapshots | ||
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FPostTakeSnapshotEventData | ||
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FPreTakeSnapshotEventData | ||
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ILevelSnapshotsModule | ||
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ULevelSnapshotsEngineSubsystem | Exposes some native Level Snapshots events to Blueprint scripting. | |
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ULevelSnapshotsFilteringLibrary | ||
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ULevelSnapshotsFunctionLibrary |
Constants
Name | Description |
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LogLevelSnapshots |
Functions
Type | Name | Description | |
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bool | UE::LevelSnapshots::AreNumericPropertiesNearlyEqual
(
const FNumericProperty* Property, |
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FProperty * | UE::LevelSnapshots::GetParentProperty
(
const FProperty* Property |
|
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bool | UE::LevelSnapshots::IsPropertyCollection
(
const FProperty* Property |
Returns true if the property is a set, array, map, etc but NOT a struct |
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bool | UE::LevelSnapshots::IsPropertyComponentOrSubobject
(
const FProperty* Property |
A quick property flag check. Assumes the property flags are properly set/deserialized |
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bool | UE::LevelSnapshots::IsPropertyContainer
(
const FProperty* Property |
Returns true if the property is a struct, map, array, set, etc |
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bool | UE::LevelSnapshots::IsPropertyInCollection
(
const FProperty* Property |
Is the property an element of a set, array, map, etc |
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bool | UE::LevelSnapshots::IsPropertyInContainer
(
const FProperty* Property |
Is the property an element of a struct, set, array, map, etc |
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bool | UE::LevelSnapshots::IsPropertyInMap
(
const FProperty* Property |
|
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bool | UE::LevelSnapshots::IsPropertyInStruct
(
const FProperty* Property |
|
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void | UE::LevelSnapshots::UpdateDecimalComparisionPrecision
(
float FloatPrecision, |
Variables
Type | Name | Description | |
---|---|---|---|
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double | GDoubleComparisonPrecision | |
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float | GFloatComparisonPrecision |