Navigation
API > API/Plugins > API/Plugins/InterchangeImport > API/Plugins/InterchangeImport/Mesh
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInterchangeTranslatorBase
- UInterchangeOBJTranslator
References
| Module | InterchangeImport |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Mesh/InterchangeOBJTranslator.h |
| Include | #include "Mesh/InterchangeOBJTranslator.h" |
Syntax
UCLASS&40;BlueprintType, Experimental&41;
class UInterchangeOBJTranslator :
public UInterchangeTranslatorBase,
public IInterchangeMeshPayloadInterface,
public IInterchangeTexturePayloadInterface
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from UInterchangeTranslatorBase
| Type | Name | Description | |
|---|---|---|---|
| EInterchangeTranslatorAssetType | |||
| TArray< FString > | List of formats supported by the translator. | ||
| bool | Translate
(
UInterchangeBaseNodeContainer& BaseNodeContainer |
Translate the associated source data into a node hold by the specified nodes container. |
Overridden from IInterchangeMeshPayloadInterface
| Type | Name | Description | |
|---|---|---|---|
| TFuture< TOptional< UE::Interchange::FMeshPayloadData > > | GetMeshPayloadData
(
const FInterchangeMeshPayLoadKey& PayLoadKey, |
Once the translation is done, the import process need a way to retrieve payload data. |
Overridden from IInterchangeTexturePayloadInterface
| Type | Name | Description | |
|---|---|---|---|
| TOptional< UE::Interchange::FImportImage > | GetTexturePayloadData
(
const FString& PayloadKey, |
Once the translation is done, the import process need a way to retrieve payload data. |