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API > API/Plugins > API/Plugins/InterchangeImport > API/Plugins/InterchangeImport/Mesh
References
| Module | InterchangeImport |
| Header | /Engine/Plugins/Interchange/Runtime/Source/Import/Public/Mesh/InterchangeMeshPayload.h |
| Include | #include "Mesh/InterchangeMeshPayload.h" |
Syntax
struct FMeshPayloadData
Variables
| Type | Name | Description | |
|---|---|---|---|
| TOptional< FTransform > | GlobalTransform | MORPH | |
| TArray< FString > | JointNames | This map the indice use in the meshdescription to the bone name, so we can use this information to remap properly the skinning when we merge the meshdescription. | |
| FMeshDescription | MeshDescription | Currently the skeletalmesh payload data is editor only, we have to move to something available at runtime. | |
| FString | MorphTargetName | The name of the morph target. | |
| int32 | VertexOffset | The vertex offset of the morph target in case we combine mesh node together. |