Navigation
API > API/Plugins > API/Plugins/InputBlueprintNodes > API/Plugins/InputBlueprintNodes/UK2Node_EnhancedInputAction
- UK2Node::GetMenuActions()
- UK2Node_EnhancedInputAction::GetMenuActions()
References
Module | InputBlueprintNodes |
Header | /Engine/Plugins/EnhancedInput/Source/InputBlueprintNodes/Public/K2Node_EnhancedInputAction.h |
Include | #include "K2Node_EnhancedInputAction.h" |
Source | /Engine/Plugins/EnhancedInput/Source/InputBlueprintNodes/Private/K2Node_EnhancedInputAction.cpp |
virtual void GetMenuActions
&40;
FBlueprintActionDatabaseRegistrar & ActionRegistrar
&41; const
Remarks
Replacement for GetMenuEntries(). Override to add specific UBlueprintNodeSpawners pertaining to the sub-class type. Serves as an extensible way for new nodes, and game module nodes to add themselves to context menus.
Parameters
Name | Description |
---|---|
ActionListOut | The list to be populated with new spawners. |