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Unreal Engine C++ API Reference > Plugins > ImagePlate
References
Module | ImagePlate |
Header | /Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateFileSequence.h |
Include | #include "ImagePlateFileSequence.h" |
Syntax
struct FImagePlateAsyncCache
Remarks
A wrapper for an asynchronous cache of image frames
Constructors
No constructors are accessible with public or protected access.
Functions
Type | Name | Description | |
---|---|---|---|
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int32 | Length () |
Get the length of the sequence in frames |
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FImagePlateAsyncCache | Make a new cache for the specified folder, wildcard and framerate | |
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TSharedFuture< FImagePlateSourceFrame > | RequestFrame
(
float Time, |
Request a frame of data from the cache, whilst also caching leading and trailing frames if necessary |