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Unreal Engine C++ API Reference > Plugins > ImagePlate
References
Module | ImagePlate |
Header | /Engine/Plugins/Experimental/ImagePlate/Source/ImagePlate/Public/ImagePlateFileSequence.h |
Include | #include "ImagePlateFileSequence.h" |
Syntax
struct FImagePlateSourceFrame
Remarks
Uncompressed source data for a single frame of a sequence
Constructors
Type | Name | Description | |
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Default constructor | ||
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FImagePlateSourceFrame
(
const TArray64< uint8 >& InData, |
Construction from an array of data, and a given width/height/bitdepth |
Functions
Type | Name | Description | |
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TSharedRef< FSlateTextureData, ESPMode::ThreadSafe > | Copy this source frame into a slate texture data format | |
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TFuture< void > | Copy the contents of this frame to the specified texture | |
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bool | IsValid () |
Check whether this source frame has valid data |