Navigation
API > API/Plugins > API/Plugins/IKRigEditor > API/Plugins/IKRigEditor/RigEditor
References
| Module | IKRigEditor |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigAutoCharacterizer.h |
| Include | #include "RigEditor/IKRigAutoCharacterizer.h" |
Syntax
struct FAutoCharacterizer
Remarks
Contains all the known hierarchies in popular usage, and provides a function to compare any given Skeletal Mesh against them if a template is matched to the input skeleton, then the retarget definition is adapted to the given skeleton
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GenerateRetargetDefinitionFromMesh
(
USkeletalMesh* Mesh, |
Call this function with any skeletal mesh to auto-generate a retarget definition for it. | |
| const FTemplateHierarchy * | GetKnownTemplateHierarchy
(
const FName& TemplateName |
Get read-only access to a template by name |