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API > API/Plugins > API/Plugins/IKRigEditor > API/Plugins/IKRigEditor/RigEditor > API/Plugins/IKRigEditor/RigEditor/FAutoCharacterizer
References
| Module | IKRigEditor |
| Header | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Public/RigEditor/IKRigAutoCharacterizer.h |
| Include | #include "RigEditor/IKRigAutoCharacterizer.h" |
| Source | /Engine/Plugins/Animation/IKRig/Source/IKRigEditor/Private/RigEditor/IKRigAutoCharacterizer.cpp |
void GenerateRetargetDefinitionFromMesh
(
USkeletalMesh * Mesh,
FAutoCharacterizeResults & Results
) const
Remarks
Call this function with any skeletal mesh to auto-generate a retarget definition for it. the results includes the retarget definition itself, as well as the scores indicating how closely the skeleton was matched to a known hierarchy