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API > API/Plugins > API/Plugins/IKRig
The blueprint/python API for modifying a Body Mover solver's settings in an IK Rig. Can adjust Solver and Goal settings.
| Name | UIKRigBodyMoverController |
| Type | class |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/Solvers/IKRigBodyMoverSolver.h |
| Include Path | #include "Rig/Solvers/IKRigBodyMoverSolver.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UIKRigBodyMoverController : public UIKRigSolverControllerBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UIKRigSolverControllerBase → UIKRigBodyMoverController
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FIKRigBodyMoverGoalSettings GetGoalSettings
(
const FName InGoalName |
Get the settings for the specified goal. | Rig/Solvers/IKRigBodyMoverSolver.h |
|
FIKRigBodyMoverSettings GetSolverSettings() |
Get the current solver settings as a struct. | Rig/Solvers/IKRigBodyMoverSolver.h |
|
void SetGoalSettings
(
const FName InGoalName, |
Set the settings for the specified goal. | Rig/Solvers/IKRigBodyMoverSolver.h |
|
void SetSolverSettings
(
FIKRigBodyMoverSettings InSettings |
Set the solver settings. Input is a custom struct type for this solver. | Rig/Solvers/IKRigBodyMoverSolver.h |
|