Navigation
API > API/Plugins > API/Plugins/IKRig
| Name | FIKRigBodyMoverGoalSettings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/IKRig/Source/IKRig/Public/Rig/Solvers/IKRigBodyMoverSolver.h |
| Include Path | #include "Rig/Solvers/IKRigBodyMoverSolver.h" |
Syntax
USTRUCT (BlueprintType , Meta=(UIWrapper="/Script/IKRigEditor.BodyMoverGoalSettingsWrapper"))
struct FIKRigBodyMoverGoalSettings : public FIKRigGoalSettingsBase
Inheritance Hierarchy
- FIKRigSettingsBase → FIKRigGoalSettingsBase → FIKRigBodyMoverGoalSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoneName | FName | The bone associated with this goal. | Rig/Solvers/IKRigBodyMoverSolver.h |
|
| InfluenceMultiplier | float | Scale the influence this goal has on the body. Range is 0-10. Default is 1.0. | Rig/Solvers/IKRigBodyMoverSolver.h |
|