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Unreal Engine C++ API Reference > Plugins > GoogleARCoreRendering
Inheritance Hierarchy
- FGCObject
- FGoogleARCorePassthroughCameraRenderer
References
Module | GoogleARCoreRendering |
Header | /Engine/Plugins/Runtime/AR/Google/GoogleARCore/Source/GoogleARCoreRendering/Public/GoogleARCorePassthroughCameraRenderer.h |
Include | #include "GoogleARCorePassthroughCameraRenderer.h" |
Syntax
class FGoogleARCorePassthroughCameraRenderer : public FGCObject
Constructors
Type | Name | Description | |
---|---|---|---|
Functions
Type | Name | Description | |
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void | InitializeRenderer_RenderThread
(
FSceneViewFamily& InViewFamily |
||
void | RenderVideoOverlay_RenderThread
(
FRHICommandList& RHICmdList, |
||
void | UpdateCameraTextures
(
UTexture* NewCameraTexture, |
Overridden from FGCObject
Type | Name | Description | |
---|---|---|---|
void | AddReferencedObjects
(
FReferenceCollector& Collector |
Pure virtual that must be overloaded by the inheriting class. | |
FString | Overload this method to report a name for your referencer |