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Unreal Engine C++ API Reference > Plugins > GizmoEdMode > UDefaultAssetEditorGizmoFactory
- IAssetEditorGizmoFactory::ConfigureGridSnapping()
- UDefaultAssetEditorGizmoFactory::ConfigureGridSnapping()
References
Module | GizmoEdMode |
Header | /Engine/Plugins/Experimental/GizmoEdMode/Source/GizmoEdMode/Public/DefaultAssetEditorGizmoFactory.h |
Include | #include "DefaultAssetEditorGizmoFactory.h" |
Source | /Engine/Plugins/Experimental/GizmoEdMode/Source/GizmoEdMode/Private/DefaultAssetEditorGizmoFactory.cpp |
virtual void ConfigureGridSnapping
&40;
bool bGridEnabled,
bool bRotGridEnabled,
const TArray< UInteractiveGizmo &42; > & Gizmos
&41; const