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Unreal Engine C++ API Reference > Plugins > GizmoEdMode > IAssetEditorGizmoFactory
- IAssetEditorGizmoFactory::ConfigureGridSnapping()
- USpotLightGizmoFactory::ConfigureGridSnapping()
- UPointLightGizmoFactory::ConfigureGridSnapping()
- UDirectionalLightGizmoFactory::ConfigureGridSnapping()
- UDefaultAssetEditorGizmoFactory::ConfigureGridSnapping()
References
Module | GizmoEdMode |
Header | /Engine/Plugins/Experimental/GizmoEdMode/Source/GizmoEdMode/Public/AssetEditorGizmoFactory.h |
Include | #include "AssetEditorGizmoFactory.h" |
void ConfigureGridSnapping
&40;
bool bGridEnabled,
bool bRotGridEnabled,
const TArray< UInteractiveGizmo &42; > & Gizmos
&41; const