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Interface to the internal mesh compressor's decoder in order to hide implementation
| Name | ICodecDecoder |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GeometryCache/Source/GeometryCache/Classes/ICodecDecoder.h |
| Include Path | #include "ICodecDecoder.h" |
Syntax
class ICodecDecoder
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ICodecDecoder() |
ICodecDecoder.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool DecodeFrameData
(
FBufferReader& Reader, |
Read a frame's bit stream and decode the frame | ICodecDecoder.h |