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API > API/Plugins > API/Plugins/GameplayCamerasEditor
Classes
| Type | Name | Description | |
|---|---|---|---|
| FAssetEditorMode | An editor mode inside an FAssetEditorModeManagerToolkit. | ||
| FAssetEditorModeActivateParams | Parameter structure for activating an asset editor mode. | ||
| FAssetEditorModeDeactivateParams | Parameter structure for deactivating an asset editor mode. | ||
| FAssetEditorModeManagerToolkit | An editor toolkit that can manage different "editor modes". | ||
| FBlueprintCameraDirectorAssetEditorMode | |||
| FBuildButtonToolkit | A utility toolkit for have a "Build" toolbar button that features a different icon based on the target asset's build status. | ||
| FCameraAssetEditorToolkit | Editor toolkit for a camera asset. | ||
| FCameraBuildLogToolkit | A utility toolkit class that creates and manages a "messages" or "output" tab that can show the build log of a camera asset or camera rig asset. | ||
| FCameraDirectorAssetEditorMode | |||
| FCameraRigAssetEditorToolkit | |||
| FCameraRigAssetEditorToolkitBase | Editor toolkit for a camera rig asset. | ||
| FCameraRigProxyAssetEditorToolkit | Editor toolkit for a camera rig proxy asset. | ||
| FCameraRigsAssetEditorMode | |||
| FCameraRigTransitionEditorToolkit | Editor toolkit for camera transitions. | ||
| FCameraRigTransitionEditorToolkitBase | |||
| FCameraSharedTransitionsAssetEditorMode | |||
| FCameraVariableCollectionEditorToolkit | Editor toolkit for a camera variable collection. | ||
| FSingleCameraDirectorAssetEditorMode | |||
| FStandardToolkitLayout | A utility class for building a standard layout with tab stacks on the left, right, and bottom of a central document area. | ||
| UCameraAssetEditorMenuContext | |||
| UCameraRigAssetEditorMenuContext | |||
| UCameraVariableCollectionEditorMenuContext |