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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Toolkits
Inheritance Hierarchy
- IAssetEditorInstance
- FBaseToolkit
- TSharedFromThis
- FAssetEditorToolkit
- FBaseAssetToolkit
- FCameraRigAssetEditorToolkit
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Toolkits/CameraRigAssetEditorToolkit.h |
| Include | #include "Toolkits/CameraRigAssetEditorToolkit.h" |
Syntax
class FCameraRigAssetEditorToolkit : public FBaseAssetToolkit
Constructors
| Type | Name | Description | |
|---|---|---|---|
FCameraRigAssetEditorToolkit
(
UAssetEditor* InOwningAssetEditor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetCameraRigAsset
(
UCameraRigAsset* InCameraRig |
Overridden from FBaseAssetToolkit
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void |
Overridden from FAssetEditorToolkit
| Type | Name | Description | |
|---|---|---|---|
| void | InitToolMenuContext
(
FToolMenuContext& MenuContext |
||
| void | Perform any initialization that should happen after the basic toolkit needs are created for the asset editor. |
Overridden from IToolkit
| Type | Name | Description | |
|---|---|---|---|
| FText | Returns the localized name of this toolkit type (typically just " |
||
| FName | Returns the invariant name of this toolkit type | ||
| FLinearColor | |||
| FString | Returns the localize prefix string to use for tab labels in world-centric mode. | ||
| void | RegisterTabSpawners
(
const TSharedRef< class FTabManager >& InTabManager |
IToolkit interface | |
| void | UnregisterTabSpawners
(
const TSharedRef< FTabManager >& InTabManager |
Unregister tabs that this toolkit can spawn |
Constants
| Name | Description |
|---|---|
| MessagesTabId | |
| SearchTabId |