Navigation
API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Toolkits > API/Plugins/GameplayCamerasEditor/Toolkits/FCameraRigProxyAssetEditorToolki-
- IToolkit::GetBaseToolkitName()
- FAssetEditorToolkit::GetBaseToolkitName()
- FBaseAssetToolkit::GetBaseToolkitName()
- FCameraRigProxyAssetEditorToolkit::GetBaseToolkitName()
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Toolkits/CameraRigProxyAssetEditorToolkit.h |
| Include | #include "Toolkits/CameraRigProxyAssetEditorToolkit.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Toolkits/CameraRigProxyAssetEditorToolkit.cpp |
virtual FText GetBaseToolkitName() const
Remarks
Returns the localized name of this toolkit type (typically just "