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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Toolkits > API/Editor/UnrealEd/Toolkits/FAssetEditorToolkit
- IToolkit::GetBaseToolkitName()
- FAssetEditorToolkit::GetBaseToolkitName()
- FBaseAssetToolkit::GetBaseToolkitName()
- FSimpleAssetEditor::GetBaseToolkitName()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
| Include | #include "Toolkits/AssetEditorToolkit.h" |
FText GetBaseToolkitName() const
Remarks
Returns the localized name of this toolkit type (typically just "