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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Toolkits > API/Plugins/GameplayCamerasEditor/Toolkits/FCameraRigAssetEditorToolkit
- IToolkit::GetWorldCentricTabPrefix()
- FAssetEditorToolkit::GetWorldCentricTabPrefix()
- FBaseAssetToolkit::GetWorldCentricTabPrefix()
- FCameraRigAssetEditorToolkit::GetWorldCentricTabPrefix()
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Toolkits/CameraRigAssetEditorToolkit.h |
| Include | #include "Toolkits/CameraRigAssetEditorToolkit.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Toolkits/CameraRigAssetEditorToolkit.cpp |
virtual FString GetWorldCentricTabPrefix() const
Remarks
Returns the localize prefix string to use for tab labels in world-centric mode.