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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UObjectTreeGraphNode
- UCameraNodeGraphNode
- UCameraRigNodeGraphNode
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/CameraRigNodeGraphNode.h |
| Include | #include "Editors/CameraRigNodeGraphNode.h" |
Syntax
UCLASS ()
class UCameraRigNodeGraphNode : public UCameraNodeGraphNode
Constructors
| Type | Name | Description | |
|---|---|---|---|
UCameraRigNodeGraphNode
(
const FObjectInitializer& ObjInit |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. |