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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/GameFramework > API/Plugins/GameplayCameras/GameFramework/UCameraRigParameterInterop
References
| Module | GameplayCameras |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/GameFramework/CameraRigParameterInterop.h |
| Include | #include "GameFramework/CameraRigParameterInterop.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/GameFramework/CameraRigParameterInterop.cpp |
UFUNCTION (BlueprintCallable, Category="Camera", Meta=(BlueprintInternalUseOnly="true"))
static void SetVector4Parameter
(
UPARAM FBlueprintCameraVariableTable & VariableTable,
UCameraRigAsset * CameraRig,
const FString & ParameterName,
FVector4 ParameterValue
)