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A debug block that prints the contents of a variable table.
| Name | FVariableTableDebugBlock |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/VariableTableDebugBlock.h |
| Include Path | #include "Debug/VariableTableDebugBlock.h" |
Syntax
class FVariableTableDebugBlock : public UE::Cameras::FCameraDebugBlock
Inheritance Hierarchy
- FCameraDebugBlock → FVariableTableDebugBlock
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Creates a new variable table debug block. | Debug/VariableTableDebugBlock.h | ||
FVariableTableDebugBlock
(
const FCameraVariableTable& InVariableTable |
Creates a new variable table debug block. | Debug/VariableTableDebugBlock.h |
Structs
| Name | Remarks |
|---|---|
| FEntryDebugInfo |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | ::UE::Cameras::FCameraDebugBlock | Debug/VariableTableDebugBlock.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| PrivateTypeID | GAMEPLAYCAMERAS_API const ::UE::Cameras::TCameraObjectTypeID< FVariableTableDebugBlock > | Debug/VariableTableDebugBlock.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Entries | TArray< FEntryDebugInfo > | Debug/VariableTableDebugBlock.h | ||
| ShowVariableIDsCVarName | FString | Debug/VariableTableDebugBlock.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVariableTableDebugBlock & WithShowVariableIDsCVar
(
const TCHAR* InShowVariableIDsCVarName |
Specifies the console variable to use to toggle the printing of variable IDs. | Debug/VariableTableDebugBlock.h |
Overridden from FCameraDebugBlock
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FCameraObjectTypeID & GetTypeID() |
Debug/VariableTableDebugBlock.h | ||
virtual bool IsKindOf
(
const FCameraObjectTypeID& InTypeID |
Debug/VariableTableDebugBlock.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Initialize
(
const FCameraVariableTable& InVariableTable |
Debug/VariableTableDebugBlock.h |
Overridden from FCameraDebugBlock
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnDebugDraw
(
const FCameraDebugBlockDrawParams& Params, |
Called to let this block display its information on screen. | Debug/VariableTableDebugBlock.h | |
virtual void OnSerialize
(
FArchive& Ar |
Serializes this debug block into a buffer, for recording/replaying purposes. | Debug/VariableTableDebugBlock.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const ::UE::Cameras::TCameraObjectTypeID< FVariableTableDebugBlock > & StaticTypeID() |
Debug/VariableTableDebugBlock.h |