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API > API/Plugins > API/Plugins/GameplayCameras
Describes a custom camera blendable parameter.
| Name | FCustomCameraNodeBlendableParameter |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/ICustomCameraNodeParameterProvider.h |
| Include Path | #include "Core/ICustomCameraNodeParameterProvider.h" |
Syntax
USTRUCT ()
struct FCustomCameraNodeBlendableParameter
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendableStructType | TObjectPtr< const UScriptStruct > | The struct type of a blendable struct. | Core/ICustomCameraNodeParameterProvider.h | |
| OverrideVariable | TObjectPtr< UCameraVariableAsset > | An optional user-defined camera variable for dynamically driving the parameter's value. | Core/ICustomCameraNodeParameterProvider.h | |
| OverrideVariableID | FCameraVariableID | An optional camera variable ID for dynamically driving the parameter's value. | Core/ICustomCameraNodeParameterProvider.h | |
| ParameterName | FName | The name of the parameter. | Core/ICustomCameraNodeParameterProvider.h | |
| ParameterType | ECameraVariableType | The type of the parameter. | Core/ICustomCameraNodeParameterProvider.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FCustomCameraNodeBlendableParameter& Other |
Core/ICustomCameraNodeParameterProvider.h |