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The ID of a camera variable, used to refer to it in a camera variable table.
| Name | FCameraVariableID |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableTableFwd.h |
| Include Path | #include "Core/CameraVariableTableFwd.h" |
Syntax
USTRUCT ()
struct FCameraVariableID
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Core/CameraVariableTableFwd.h | |||
FCameraVariableID
(
uint32 InValue |
Core/CameraVariableTableFwd.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| INVALID | const uint32 | Core/CameraVariableTableFwd.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Value | uint32 | Core/CameraVariableTableFwd.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetValue() |
Core/CameraVariableTableFwd.h | ||
bool IsValid() |
Core/CameraVariableTableFwd.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FCameraVariableID FromHashValue
(
uint32 InValue |
Core/CameraVariableTableFwd.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Core/CameraVariableTableFwd.h |