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API > API/Plugins > API/Plugins/GameplayCameras
The base asset class for all camera variables.
| Name | UCameraVariableAsset |
| Type | class |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraVariableAssets.h |
| Include Path | #include "Core/CameraVariableAssets.h" |
Syntax
UCLASS (MinimalAPI, Abstract)
class UCameraVariableAsset : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCameraVariableAsset
Derived Classes
UCameraVariableAsset derived class hierarchy
- UBooleanCameraVariable
- UDoubleCameraVariable
- UFloatCameraVariable
- UInteger32CameraVariable
- URotator3dCameraVariable
- URotator3fCameraVariable
- UTransform3dCameraVariable
- UTransform3fCameraVariable
- UVector2dCameraVariable
- UVector2fCameraVariable
- UVector3dCameraVariable
- UVector3fCameraVariable
- UVector4dCameraVariable
- UVector4fCameraVariable
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCameraVariableAsset
(
const FObjectInitializer& ObjectInit |
Core/CameraVariableAssets.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAutoReset | bool | Whether this variable auto-resets to its default value every frame. | Core/CameraVariableAssets.h |
|
| bIsPreBlended | bool | Whether this variable should be pre-blended. | Core/CameraVariableAssets.h |
|
| bIsPrivate | bool | Whether this variable is private and shouldn't be propagated with evaluation results. | Core/CameraVariableAssets.h | |
| DisplayName | FString | The name of the variable. | Core/CameraVariableAssets.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Guid | FGuid | Core/CameraVariableAssets.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString FormatDefaultValue() |
Core/CameraVariableAssets.h | ||
virtual const uint8 * GetDefaultValuePtr() |
Core/CameraVariableAssets.h | ||
FString GetDisplayName() |
Core/CameraVariableAssets.h | ||
FText GetDisplayText() |
Core/CameraVariableAssets.h | ||
const FGuid & GetGuid() |
Core/CameraVariableAssets.h | ||
FCameraVariableDefinition GetVariableDefinition() |
Core/CameraVariableAssets.h | ||
FCameraVariableID GetVariableID() |
Core/CameraVariableAssets.h | ||
virtual ECameraVariableType GetVariableType() |
Core/CameraVariableAssets.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostDuplicate
(
EDuplicateMode::Type DuplicateMode |
Core/CameraVariableAssets.h | ||
virtual void PostInitProperties() |
Core/CameraVariableAssets.h | ||
virtual void PostLoad() |
Core/CameraVariableAssets.h |